Stunt Doubles and Magic Gloves

Stunt Doubles and Magic Gloves

Stunt Doubles and Magic Gloves

The film and television business has many safety precautions in place. Productions almost always have a Stunt Coordinator to supervise and choreograph any type of fight or daredevil action scene. Actors and actresses often have stunt doubles who will perform most of the really ‘dangerous’ bits. Big name actors usually have a regular stunt double who always works with them no matter what show or film they are on.

What this means costume-wise, is that we need to dress the double in exactly the same clothes as the actor. Many times, both the stunt and actor themselves will require multiple outfits of the same thing.

Love / hate

I have a love-hate relationship with multiples. On the one hand, it can be super boring to do the same alteration on the same pair of pants, or jacket, or whatever six to ten times. On the other hand, it can be a very zen experience: doing the same thing over and over kind of puts you into a rhythm where everything flows naturally and without much thought. I prefer to do all the multiples at one time if possible.

When I lived in Austin, TX, I worked as a set costumer on many of the films directed by Robert Rodriguez: Spy Kids, Sin City, Grindhouse. His movies are very stunt heavy which makes his sets very active and interesting. The stunt coordinator for all the films I worked on for Mr. Rodriguez was a lovely and talented man named Jeff Dashnaw. Many of the actors and stunt actors were harnessed for various scenes. A stunt harness is similar, I suppose, to a climbing harness or rig. It’s made of heavy canvas and twill and sometimes has metal jump rings to facilitate the attachment of cables.

There are different types of harnesses, depending on what sort of action is required. Some are full vests and some are just a belt and leg straps. It’s up to the stunt coordinator to determine what harness should be used and where the cables should be attached in order to create the desired effect. There’s quite a bit of physics knowledge in all of that!

What to do when things go wrong

Things can go wrong sometimes and people can be injured. Thankfully, it doesn’t happen all that often. On a show I worked on recently one of the actors tore a ligament in his hand which, in turn, resulted in him having to wear a big, rather awkward cast. The task of trying to disguise this cast fell to the costume department.

The costume designer and I had to figure out how to make a glove of some sort to cover the cast.

Tracing of hands.

Tracing of hands.

First, we traced the actor’s hand in his cast.

Make a pattern.

Make a pattern.

Next, I made a pattern of the tracing. Our idea was to use an existing glove, take it apart, stitch the fingers together (since his fingers are bound together), and add a new neoprene layer on the palm side.

Taking apart an existing glove.

Taking apart an existing glove.

This was the first result: Not too bad.

First attempt at a glove to hide the cast.

First attempt at a glove to hide the cast.

Then we decided that it might look better to have the thumb separate so I did some modifications:

Attempt 2 with separate thumb.

Attempt 2 with separate thumb.

Now, it’s a bit too small across the knuckles so I have to take the neoprene back off and recut a new, wider one, to add some width.

Being flexible is key

Projects like this are fairly normal in my sewing life. And if there’s one thing that seems to be true no matter what show I’m working on it’s that the costume department is almost always the ones tasked with finding solutions to a problem that no one else wants to deal with.

TV magic. It’s a real thing. This actually reminds me of an incident during Boardwalk Empire when I came to work one morning to find a shredded beaded dress on my table with a note that said, “Help! Please work your magic to fix this dress. It works again this evening.”

We did indeed manage to put the dress back together to get through one more night of filming but we sent it back to set with a note that read, “We are all out of magic for the week but did our best to bring this dress back from the dead. Love, The Costume Shop.”

Costume Department Positions for Movies and Television Shows

Costume Department Positions for Movies and Television Shows

Last week, I wrote about how it takes a whole team of individuals to make a television show or movie, often more than most people realize. Then I got to thinking about all the conversations I’ve had throughout my life trying to explain to family, friends, acquaintances and sometimes strangers, what I do at work and what others in my department do.

One of the daily call sheets for Blindspot which lists the positions with call time (time to report to work). O/C means on call and is what is used for those who do not need to be on the actual shooting set.

One of the daily call sheets for Blindspot which lists the positions with call time (time to report to work). O/C means on call and is what is used for those who do not need to be on the actual shooting set.

Here’s a list of some common positions found in costume and wardrobe departments of films and television shows.

But first, the difference between the costume and wardrobe departments. Theses terms are basically interchangeable but, if a dividing line were to be drawn it would separate the costume and wardrobe departments by union locals.

The labor union for theatre, film, television and live events, founded in 1893, is IATSE or, the International Alliance of Theatrical Stage Employees, Moving Picture Technicians, Artists and Allied Crafts of the United States, its Territories and Canada.

Designers, assistant designers, shoppers and coordinators are normally members of Locals 829 (United Scenic Artists) or 892 (Costume Designers Guild). There are various locals across the country that are wardrobe specific. In New York City, the wardrobe local is 764.

Common costume and wardrobe positions on movies and television shows

Design/Costume Department:

Costume Designer

This is fairly self-explanatory. The costume designer is responsible for developing the look and feel of a show. They usually spend time talking with producers or the creators of a show, reading scripts and discussing character with the actors and actresses, as well as researching. They conduct fittings and manage the entire department.

Assistant Costume Designer

Again, pretty self-explanatory. Often, the assistant designer is the one who dresses the background actors. They also often deal with the budgets.

Shopper

The shopper spends his or her day out in the world, shopping. Being a shopper in NYC is completely different than being a shopper anywhere else because well, you can’t get around NYC efficiently in a car. NYC shoppers spend a lot of time walking, schlepping and taking the subway. There’s often a costume department driver who will meet them to pick up purchases.

Wardrobe Department (764 positions):

Wardrobe Supervisor

This position is the department head. He or she manages the day-to-day execution of the designers vision. They are responsible for making sure everything runs smoothly on set. They spend a lot of time looking ahead and anticipating problems and catastrophes before they arise. They are also very good at putting out fires.

Set Costumer

A set costumer takes care of the actors on set. He or she is responsible for continuity (making sure the correct outfit is worn at the correct time in the proper manner). Shows are rarely, if ever, filmed in order. A set costumer watches during filming and makes adjustments as needed. He or she pays attention to things like: How many buttons are buttoned, are the sleeves of the shirt supposed to be rolled, should that bag be over the right or left shoulder.

There is usually more than one set costumer on a show. Some actors have personal set costumers who only take care of them but most television shows don’t have the budget for this. Some high paid, “famous” actors have a personal costumer written into their contracts.

In Europe, a set costumer is often called a stand by costumer.

Production Assistant

Every department tends to have a production assistants who are usually people just starting out in the business. They do all sorts of things. In the world of television they spend a lot of time returning unused clothing and organizing receipts.

Costume Coordinator

I always think of the Costume Coordinator as the glue that holds the entire department together. They should really be paid more money than what they are.

They are the accountants of the department, the phone call makers, the calmer of nerves, the birthday party planners, the detectives, the soothsayers, the joke makers, the ice cream and alcohol buyers, the lunatic whisperers and the magicians. A costume department with a shoddy coordinator will most certainly fall apart at some point.

On Blindspot, we are very lucky to have an amazing coordinator named Sade.

Tailor

Most contemporary television shows have one full time tailor who is responsible for alterations and clothing construction. Big, costume heavy shows often have a full in house costume shop.

It Takes a Village

It Takes a Village

I was thinking about writing a post this week about some of the favorite things that I’ve made throughout the years. But, once I really started trying to decide, I realized I had way too many ‘favorites’ to put in just one post, mainly because I’ve made a ridiculous amount of stuff. Truth be told, I can’t remember a lot of it.

Also, ‘favorite’, is a bit of a shifty word. I have favorites for all kinds of reasons: favorite fabric, favorite pattern, favorite last minute construction miracle, favorite vintage piece, favorite thing made without a pattern, favorite complicated pattern, favorite funky design detail, favorite sewing technique.

So, I decided instead to write a little about some of the most memorable things I’ve made. Most (perhaps all) of them listed here were for HBO’s Boardwalk Empire, designed by John Dunn and Lisa Padovani.

And speaking of designers…

I just want to clarify that every show and movie has a Costume Designer. Sometimes, on low budget and indie or college productions, the costume designer is the same person who also makes and shops the clothes. This is not the case on any mid to high budget shows. It takes a village to create the finished product. I didn’t design anything for Boardwalk Empire or any of the other major television shows and movies I’ve worked on as a tailor and pattern maker. I just make what is in the designer’s head.

How do I know what’s in the designer’s head?

Sometimes I get a sketch, sometimes pictures and photos from magazines and catalogues, sometimes vintage garments to use as a starting point, and sometimes it’s just a conversation with a scribbled line drawing on a manila oak tag.

And one other thing about the village: I made the patterns for all of the pieces to follow but, most times, I had the help of very talented tailors in the construction of the finished product.

A (partial) list of most memorables:

Outfit from an existing vintage pattern.

Outfit from an existing vintage pattern.

I used an existing 1930s vintage pattern for this ensemble. I altered the pattern slightly for fit. It’s a bit hard to see in the photo, but the jumper has an asymmetrical over lap opening in the front (that button is functional.) If I recall correctly, I did put together the blouse but I know that the jumper was constructed by one of the tailors in the shop, Amy.

Showgirl ensemble:

Showgirl ensemble.

Showgirl ensemble.

We made quite a few showgirl ensembles for Boardwalk but the sailor girls were my favorite. The trickiest part of any of the showgirl things was always the time constraints. We routinely had a week (at most) to construct the outfits, and this was on top of all the other things we were making and altering. Thankfully, the actresses playing the showgirls remained the same throughout the season so once I had their measurements I was able to pattern (relatively) efficiently and go straight to fabric without doing any sort of mock up. Any showgirl extravaganza was always a true group effort, as in the day before the costumes were needed, almost every single person in the shop was working on them.

Costume involving fish:

Costume involving fish.

Costume involving fish.

We made two of these for the final season of Boardwalk Empire. The fish have batting and wire in them to make them slightly three dimensional, and there are two more on the back. These took an especially long time as all the pearl trim had to sewn on by hand.

Complete outfit in shortest amount of time:

Complete outfit in shortest amount of time.

Complete outfit in shortest amount of time.

I will always remember this one. I had literally two days to get this done. On the morning of the first day, the actor came in for measurements. I started patterning as soon as he walked out the door. John (designer) found fabric he wanted to use that we already had in house so I was able to cut as soon as my patterning was done. I handed off the jacket pieces to one person and the pants to another and I put together the vest. The very next afternoon, I did the fitting. As you can see from the photo, the only changes needed were a sleeve and pant hem. This illustrates the importance of proper (and extensive) measurements.

Strangest costume:

One of the oddest costumes I’ve made were these lobsters, again for Boardwalk.

One of the oddest costumes I’ve made were these lobsters, again for Boardwalk.

One of the oddest costumes I’ve made were these lobsters, again for Boardwalk. I think the over bodice and sleeves were attached to the tail bit and it was put on like a coat, snapping and tying center front. I do remember the use of quite a large amount of wire.

Most adorable:

Most adorable.

Most adorable.

I patterned all of the boys’ things for Boardwalk. The principal men’s suits were made by Greenfield’s in Brooklyn but the in house shop that I ran always did the suits and jackets for the younger boys.

So that’s a short list of some of my most memorable projects. There are definitely many more though. One of the best things about my job is that there is always something new to make.